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Considering WebAssembly for WebXPRT 4

Earlier this month, we discussed a few of our ideas for possible changes in WebXPRT 4, including new web technologies that may work well in a browser benchmark. Today, we’re going to focus on one of those technologies, WebAssembly, in more detail.

WebAssembly (WASM) is a binary instruction format that works across all modern browsers. WASM provides a sandboxed environment that operates at native speeds and takes advantage of common hardware specs across platforms. WASM’s capabilities offer web developers a great deal of flexibility for running complex client applications in the browser. That level of flexibility may enable workload scenario options for WebXPRT 4 such as gaming, video editing, VR, virtual machines, and image recognition. We’re excited about those possibilities, but it remains to be seen which WASM use cases will meet the criteria we look for when considering new WebXPRT workloads, such as relevancy to real life, consistency and replicability, and the broadest-possible level of cross-browser support.

One WASM workload that we’re investigating is a web-based machine learning workload with TensorFlow for JavaScript (TensorFlow.js). TensorFlow.js offers pre-trained models for a wide variety of tasks, including image classification, object detection, sentence encoding, and natural language processing. TensorFlow.js originally used WebGL technology on the back end, but now it’s possible to run the workload using WASM. We could also use this technology to enhance one of WebXPRT’s existing AI-themed workloads, such as Organize Album using AI or Encrypt Notes and OCR Scan.

We’re can’t yet say that a WASM workload will definitely appear in WebXPRT 4, but the technology is promising. Do you have any experience with WASM, or ideas for WASM workloads? There’s still time for you to help shape the future of WebXPRT 4, so let us know what you think!

Justin

Moving forward with WebXPRT 4

In the coming months, we’ll be moving forward with the first stages of the WebXPRT 4 development process. It’s been a while since we last asked readers to send their thoughts about web technologies and workloads that may be a good fit for WebXPRT 4, but we’re still very much open to ideas. If you missed our previous posts about possible changes for WebXPRT 4, we recap the most prominent ideas below. We also request specific feedback regarding a potential battery life component.

  • Community members have asked about a WebXPRT 4 battery life test. Any such test would likely be very similar to the performance-weighted battery life test in CrXPRT 2 (as opposed to a simple rundown test). While WebXPRT runs in almost any browser, cross-browser compatibility issues could cause a WebXPRT battery life test to run in only one browser. If this turned out to be the case, would you still be interested in using the battery life test? Please let us know.
  • One of the most promising ideas is the potential addition of one or more WebAssembly (WASM) workloads. WASM is a low-level, binary instruction format that works across all modern browsers. It offers web developers a great deal of flexibility and provides the speed and efficiency necessary for running complex client applications in the browser. WASM enables a variety of workload scenario options, including gaming, video editing, VR, virtual machines, image recognition, and interactive educational content.
  • We are also considering adding a web-based machine learning workload with TensorFlow for JavaScript (TensorFlow.js). TensorFlow.js offers pre-trained models for a wide range of tasks including image classification, object detection, sentence encoding, and natural language processing. We could also use this technology to enhance one of WebXPRT’s existing AI-themed workloads, such as Organize Album using AI or Encrypt Notes and OCR Scan.
  • Other ideas include using a WebGL-based workload to target GPUs, and simulating common web applications.

We’ll start work on WebXPRT 4 soon, but there’s still time to send your comments and ideas, so please do so as quickly as possible!

Justin

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