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CES: Gadget overload

I never thought I would say this, but there are more electronic gadgets and toys than I want. While walking the many cavernous show floors of CES, I saw cool bicycle gadgets from iBike (www.ibikedash.com). One device is a case for your iPhone that transforms it into a cycling computer. Because it measures wind speed, it actually is more capable than any existing bike computer—it uses data you supply like your type of bike and your weight, GPS info and knowledge of the terrain, and readings on wind speed and your heart rate to calculate your power output. If it works reliably, it would provide data that normally requires a cycle power meter costing a couple thousand dollars. If you are not into cycling, you probably don’t care, but it does show how our phones are becoming the gathering point for a myriad of data sources around us. I definitely need to try one of these out when they become available in March.

I also saw solar panels from Sharp (SunSnap) that have the inverter built in so that they output AC power directly. This gets around the messy inverter and wiring problems of typical panels that output DC power. Now, if I can get my homeowners association to agree, I need some of these.

I also saw TVs that were enormous, like 84-inch LCD, and gorgeous, like the 55-inch OLED, both from LG. I saw Windows 8 tablets and cars and iPhone cases and e-cigarettes. Basically, I reached gadget overload. At least the future of technology does not appear to be boring!

Thanks so much to the folks that stopped by our suite to talk about HDXPRT, the upcoming touch benchmark, and what they see as the future of benchmarking. We will be doing our best over the coming months to incorporate your ideas and suggestions. If you were not able to visit with us, please feel free to drop me an email and let me know what you are thinking.

Bill

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A new benchmark

Hopefully, you caught our press release yesterday: http://www.hdxprt.com/touch_release.php. The short form of it is that we (PT and the HDXPRT Development Community) are going to create another benchmark—one aimed at touch-based devices. The obvious place to start will be Windows 8 Metro. Because it is a Windows-based touch platform, the development process should not be too different from work we have done in the past and may even allow us to use some code from HDXPRT. The longer-term goal of going cross-platform will be much more challenging. One step at a time!

Touch-based computing devices and Windows 8 Metro are emerging areas without any good tools for comparing performance. We are all excited at this opportunity to create a benchmark to meet that need and hope you are as well. After all, we will need your help to pull this off!

As I mentioned last week, I will be at CES. I would love to talk with as many of you as possible about the new touch benchmark and HDXPRT 2012. We’ll have a suite at the Hilton and I will be on the show floor checking out the latest gadgets, especially touch devices. Drop us an email at hdxprt_ces@hdxprt.com if you would like to stop by the suite or will be working a booth or suite and would like me to stop by. Either way, I’m hoping to see quite a few of you folks there.

Bill

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New benchmark to evaluate touch-based devices

Principled Technologies (PT) and the HDXPRT Development Community, which PT administers, are pleased to announce a new touch computing benchmark.

 
This benchmark, which the community will be developing, will evaluate the capabilities of touch-based computing devices. “As popular as touch-based devices already are,” said Bill Catchings, Chief Technology Officer of PT, “the market is still in its infancy, and today’s offerings differ widely in performance and responsiveness. The new benchmark will provide a fair and consistent basis for comparing tablets and other touch devices.”

Community feedback will shape the new benchmark. The first operating system it will support is Microsoft Windows 8 with Metro, so the development lifecycle of the initial version will be on a fast track. The benchmark’s public release will coincide with the launch of Windows 8.

“We invite all interested parties to participate in the creation, evaluation, and testing of this new benchmark,” Catchings said. Anyone can participate in the Development program by paying a nominal fee ($20) to register as a member of the HDXPRT Development Community. Community members have the opportunity to help shape future versions of both benchmarks. To register for the HDXPRT Development Community and begin participating in the creation process of the new benchmark, go to http://www.hdxprt.com/ and select ‘Register for HDXPRT’ in the right-hand navigation menu.

You can learn more about the new benchmark and the HDXPRT Development Community by visiting with us at CES. Bill Catchings will be at the show from Tuesday, January 10 through Friday, January 13 and is available for meetings. For more information or to set up an appointment with him, email us at hdxprt_CES@principledtechnologies.com.

To see the latest information on the benchmark’s development, visit http://www.hdxprt.com/touch.

About Principled Technologies, Inc.
Principled Technologies, Inc. is a leading provider of fact-based marketing and technology assessment services. The founders, Mark Van Name and Bill Catchings, have worked together in technology assessment for over 25 years. As journalists, they published over a thousand articles on a wide array of technology subjects. They created and led the Ziff-Davis Benchmark Operation, which developed such industry-standard benchmarks as Ziff Davis Media’s Winstone and WebBench. They have also co-founded or led several other technology firms including ZD Labs, eTesting Labs, and VeriTest.

Principled Technologies, Inc. is located in Durham, North Carolina, USA. For more information, please visit http://www.principledtechnologies.com.

Company Contact
Eric Hale
Principled Technologies, Inc.
1007 Slater Road
Suite 300
Durham, NC 27703
ehale@principledtechnologies.com
www.principledtechnologies.com

See you next year, maybe at CES?

This is just a quick entry to wish everyone a great and productive 2012 and to let you know that I will be at CES. My goal is to meet with as many of you in the Development Community as possible. Please let me know if you have some time and would like to escape the craziness of the show to relax and chat. We’ll have a suite at the Hilton and would love to offer you the opportunity to kick back and talk about HDXPRT, the future of benchmarks, or about the cool things you’ve seen at the show. If you plan to be at CES, but are stuck working a booth or suite, let me know and I’ll try to stop by and say hi. Drop us an email at hdxrpt_CES@principledtechnologies.com and we will set up an appointment.

I hope to see quite a few of you folks there. And, to play with lots of cool new toys! Have a Happy New Year!

Bill

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The reach of touch

I’ve spent some time over the last week looking into computing devices with touch interfaces. It has become clear to me that touch is not just the next way of interacting with a computing device. As has been the case with earlier input mechanisms such as the punch card, keyboard, and mouse, the interface defines the experience and the whole platform. I have been in the industry long enough to have started on punch cards. When you wrote programs in that environment, you made sure that everything was right before you even attempted to run the program. (You also tried really hard to not drop your deck of punch cards!)

Keyboards and monitors drove command-line interfaces. In those interfaces, I learned how to enter really complex commands to do things like repeat or modify earliercommands. (If !! or !$ mean anything to you, that probably means you understood how to get the most out of the C shell command-line interface.)

The mouse, as an input device, worked naturally with windowed environments. Click, drag, and drop all took on new meaning in the mouse-centric world. The mouse lends itself well to precision but can be cumbersome for something like turning the page in a document—I still often use the page-down key instead.

Touch-based computing devices are beginning to define their environments. Not only does touch determine what is easy (turning a page is trivial, but picking an exact point on the screen is hard), but a way of working. Applications tend to be less complex, and cheaper and easier to get. Consequently, applications (and their usages) are much more disposable. I used the same family of keyboard-based text editors for at least fifteen years (EMACS) before moving to a mouse-based, windowed word-processing environment and have not changed that (Word) for even longer. However, I have used multiple note-taking programs on my iPad in just the last couple of months. In the world of the mouse and windows, deciding on a particular program required a large investment of time and money. In the world of touch and application markets, I try a few programs, pick one I like, and do not hesitate to change when a new one comes out.

All of this, of course, will need to come into play in any attempt to benchmark a touch environment such as Windows 8 Metro. For example, there may be less emphasis on particular applications than on categories of applications. It also means that it will likely be important to have more small, targeted usage scenarios than a few large scenarios. What do you think will be different (or the same) in a touch benchmark?

I, and the HDXPRT team, wish everyone a great holiday! Enjoy some time at home with family. And, enjoy playing with whatever new devices you get this year!

Bill

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A touch of tomorrow

As is often the case for me, Christmas shopping has given me the chance to look at all sorts of gadgets. (No, I’m not sure who to buy them for, but that isn’t the point.) The wealth of touch-based devices like the iPad, the Kindle Fire, the Galaxy Tab, and phones of all sorts is either incredibly exciting or amazingly confusing. Touch-based interfaces have moved well beyond the devices they started on and are showing up pretty much everywhere. Even my car (a Nissan Leaf) uses a touch interface. When I use a device with a screen, like my camera, and can’t touch the screen, it just feels wrong.

The power of computing devices like the iPad and other tablets is bringing touch into what we traditionally think of as the PC marketplace. The debut next year of Windows 8 with its touch-based Metro user interface will add another serious player to the mix. Touch will be in your desktop and notebook future. (Which for me means a steady supply of cloths for wiping screens will be a necessity, but that’s another story.) I think that touch will be the dominant interface—surpassing the mouse—in the near future.

When I see that kind of shift in the marketplace, and the resulting product diversity, my background makes me think that such an area is ripe for some good tools to compare the products. What do you think? Do we need a new generation of touch-based benchmarks for Metro? For other touch-based platforms?

Back here in HDXPRT Central, I do want to mention that the HDXPRT 2012 design specification is now available. Check it out at http://www.hdxprt.com/forum/2012_design_specification.php!

Bill

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