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Category: MobileXPRT 2013 source

BenchmarkXPRT in China

Last week, we talked about some of the changes we’re making to the BenchmarkXPRT site to make it easier to use. This week, we’d like to talk a bit about improvements we’ve been making to support our users in China. As you may remember, the first of the XPRTs to have a Chinese UI was [...]

Patching and future proofing

We recently became aware of two potential issues with running MobileXPRT 2013 on versions of Android 4.4 (KitKat) and a pre-release version of Android L. The first involves a reported failure of MobileXPRT 2013 to display scores when running on a Nexus 5 running KitKat with the ART runtime enabled. ART is an experimental Android [...]

On to the next thing

Last week, we released MobileXPRT 2013 to the public and published it as a free app on Google Play. On Monday, we will release the source code to the community. It hasn’t been long since we released the source code for MobileXPRT CP 1.1, but it’s an important part of the community model that the [...]

Back to the source

Last week, we released MobileXPRT CP1.1.This week, we released the source code for MobileXPRT CP1.1. You can download it here (login required). The procedure for building it is the same as for the previous CP. As we discussed in Kick the tires. Look under the hood, it’s easy to set up the environment and all [...]

A new version and a new video

As we said in It’s finally here!, the Android ecosystem is very diverse and we knew that MobileXPRT might have problems on some devices. So far, we have encountered a couple of issues: The Slideshow test failed during post validation check on the Onda tablet. The Zoom-n-pinch test was unstable, failing part of the time, [...]

Kick the tires. Look under the hood.

Today, we released the source code for the MobileXPRT 2013 CP to the community (community login required). If you already have an Android development environment set up, building the benchmark is very straightforward. If you do not have a build environment, it’s not difficult to create one. All the necessary software is free, and the [...]

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