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Category: HDXPRT source code

HDXPRT: see how your Windows PC handles media tasks

Over the last several weeks, we reminded readers of the capabilities and benefits of TouchXPRT, CrXPRT, and BatteryXPRT. This week, we’d like to highlight HDXPRT. HDXPRT, which stands for High Definition Experience & Performance Ratings Test, was the first benchmark published by the HDXPRT Development Community, which later became the BenchmarkXPRT Development Community. HDXPRT evaluates [...]

HDXPRT 2014 source code coming soon

We’ve really been enjoying the smaller size and quicker install and runtimes of HDXPRT 2014, and we encourage you to give the benchmark a try if you haven’t already! Within the next week or so, we’ll make the HDXPRT 2014 source code available to BenchmarkXPRT Development Community members. Part of what makes the XPRT community [...]

Straight from the source

One of the pillars of our community model of benchmark development is making the source available.  As we’ve said many times, we believe that doing so leads to better benchmarks. Today we released the source for HDXPRT 2012. As with previous versions of HDXPRT, the source is available only to community members, not to the [...]

What you’re going to need

We’re planning to release the source code for HDXPRT 2012 soon after we release the update for Windows 8, probably in mid-November. The source code will be freely available to the members of the community. In preparation for that, here’s some information about what you’ll need to build the benchmark. As we’ve discussed before, HDXPRT [...]

Back to the future of source code

Today I’m spending a good chunk of the day participating in a panel discussion on the Kermit file transfer protocol as part of an oral history project with the Computer History Museum. A little over 30 years ago, I worked at Columbia University on the original versions of Kermit. In preparing for the panel discussions, [...]

Getting to the source

Many of the earliest benchmarks came in source code form. Dhrystone and many others relied on the compiler for optimization. In fact, some compilers even recognized the code and basically optimized it to a few lines of code that did nothing but return the result! Even some modern benchmarks, such as SPEC CPU and LINPACK, [...]

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